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Typical vampire survival clone with background music made using Google Music Lab, and evolving enemies.
Controls are standard WASD / Arrow keys, bullets fly towards mouse pointer.
When you kill an enemy, the game automatically upgrades the stat that is in your direction away from the origin
Enemy evolution has no visual changes, just the speed, damage, hp, etc variables being increased under the hood. Different enemy colors are different gene lines, but I messed up so bad, they might as well be random.
I apologize for horrible balancing and no enemy HP visualization.
| Status | Prototype |
| Platforms | HTML5 |
| Author | cumbersome-vogue |
| Genre | Survival, Shooter |
| Content | No generative AI was used |

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